During my field placement I came across this awesome website. This website has absolutely every thing from guided lesson plans to resources. It also has lesson plans and resources available that cater for every year level. Personally I feel that this has been the most useful resource I have used whilst on my field placement. It is easy to read and what I like about it the most, is that it has a variety of resources that cater for the different types of learning styles (Gardner’s multiple intelligences).
NOTE: This website will allow you to download a certain number of activities a month for free however, if you want to download more you will need to subscribe.
Web address: https://www.education.com/resources/
I have often heard the term STEM associated within school programs, so I decided to investigate further and find out exactly what it was. STEM is an acronym for Science Technology Engineering and Mathematics. STEM technology relates to materials and tools that can be used to aid one in solving problems (Learning Resources, n.d). I know that when I think of technology, I immediately think of computers and the internet however, STEM programs within the school system also look at other forms of technology besides computers.
I had heard of specially designed STEM kits and chose to explore the ‘Simple Machines STEM Activity Set’ to see what it was all about. I found that you could purchase this resource and others like it through educational suppliers or Scholastic. Each kit ranges in cost from about $50 to $100, this particular kit cost me $50. Included within the kit were ten activity cards. These activity cards posed a specific problem which the children needed to solve. On of these cards were the instructions on how to conduct each experiment. On the other side of the card is a pictorial list of the equipment required for each activity and the questions to ask students.
Also contained within this kit is an activity guide with all the templates you will need to complete your activity. There is a prediction sheet, an observation sheet, data sheet and sorting cards, all which can be reproduced and distributed to students. This STEM kit would be suitable for teaching curriculum content description (ACTDEK002) – Explore how technologies use forces to create movement in products.
This is a free interactive website where students can create stories, animations and games. The activities on this site range from simple face drawings activities to more complex animated stories and games requiring students to design and embed codes into their creations. For someone who doesn’t know much about coding I found it a bit daunting, luckily their is a section containing tutorials, educator guides and tutorial guides. The tutorials and guides are informative however, they do take some time to go through them, and if you are computer illiterate like me you may need to watch them several times before you begin to understand it.
Whilst looking for resources to assist me with one of my uni assignments, I happened to stumble across this site and felt that it was a valuable resource worth sharing. This particular website has numerous teaching resources that can be incorporated into lesson plans. There is also a lot of teaching material that could be presented into PowerPoint presentations to assist in learning new concepts such as narrative story writing.
This is a free website that would undoubtedly be helpful to teachers in the preparation of teaching materials. I personally have found this site to be helpful in providing me with ideas for my assignment tasks, and I hope that this website will prove to be useful to you as well.
Web address: http://www.teachingideas.co.uk/subjects/writing
After learning about how ICT’s can be beneficial in assisting student learning, I purchased this Mousebot from my schools book club. At the moment I have been using this particular ICT to assist my 3.5 years to 5 year old children with colour recognition, counting and problem solving. I was surprized at how quickly some of the children grasped the concept. Some of my older students needed little assistance and grasped the concept just by watching how the other children were using it (peer teaching).
It is hoped that once the children have become more confident in using the mousebot, we will begin to incorporate elements of geography into our program. We hope to achieve this by using a clear thick piece of plastic with grid lines drawn on it, under the plastic will be photographs of our play environment and eventually prominent features within our community. Using the children’s current skills and knowledge we will design codes that will take the mousebot around our playground and community.
HINT: I found when I was initially teaching the children how to use the mousebot, it helped if I physically moved the mouse as the children put down the code cards. I chose to move the mouse because it visually assisted students in the coding process and I also didn’t want them to be pushing it along breaking the gears (It happens and they are expensive to replace).
I have created this mind map to visual represent my current links to ICT’s as outlined in our course content. I wasn’t surprised to find that my current links to ICT knowledge and resources were extremely limited. I guess this is because I have always shied away from technology, generally out of fear of breaking it. It has only been since enrolling in USQ that I have begun to slowly experiment with new programs and resources. I am currently experimenting with PowerPoint and creating an auditory presentation for another subject. I have found it both daunting and rewarding but have successfully learnt how to insert a narration. I have also recently purchased a mousebot, it is similar to a beebot. I have been introducing the concept of coding into my curriculum at kindergarten. So in the coming days I will write a post about my experience with l introducing and learning how to use a mousebot.